Emerging technologies are empowering and enabling the eCommerce industry to widen its horizons and thrive recklessly. We, at SuperDNA aim to revolutionize the e-commerce market through visual interaction and create in-store experiences for the online buyers, leveraging digital avenues. To achieve that we have set up standard processes and methods which enable us to deliver the optimum solution to our customers. Here’s what goes behind our modelling process:
- Analyse Requirement
As we commence our work for a customer, the first thing we do is understanding the customer’s guidelines like the kind of software to be used for creating content and the environment required for product development. We then look at their business objective – what they are trying to achieve with 3D technologies and how they plan to leverage it to grow their business.
- Use AI to Find Re usability of Models
When the requirement of modelling is determined, we have it run through our in-built artificial intelligence system that helps in finding any re usability of previously created models. This saves a lot of time, as we can reuse the elements from our library of pre-created models.
- Determine the Kind of Models
We have an expertise in creating models as per LODs. There are three Levels-Of-Detail – LOD1, LOD2 and LOD 3. LOD1 is used for hard surface objects for which the poly count should be lower. In this phase, details such as bolts, screws etc. can be omitted from the model. This is can be used as 20-20 CAD Symbol. LOD 2 is used for alpha based stitching objects which are used in VR/AR visualizations / game engines, and whereas LOD 3 (high poly) is used for creating photo realistic room scene renderings.
- Perform 3D Modelling
At SuperDNA, we create high and low polygon models suited for all business needs. We make 3D geometry objects which is the best way to present and understand any object from various angles. Our team of 3D specialists makes every effort to make the models photo realistic and reusable.
- QA Process
Our QA team checks into layers and dimensions and verifies modelling standards, such as scale, thickness, dimensions, etc. It is a standard quality assurance process which our QA team follows after modelling of every product. Products further go to texturing team for performing various works like color, texture, bumps etc. All the modelling aspects are meticulously examined and verified and if any scope of improvements found, they are sent back to the modelling team for rework. Similar process is followed after the texturing as well.
- Render and Deliver in Various Formats:
3D models can be delivered in various formats like .3ds, .blend, .dae, .fbx, .obj. Generally, it depends on 3D application which is going to make use of 3D models. For example, AR applications support .dae format and CGI applications generally support .3ds format. Rendering of each model from multiple camera angles like front, back, and top perspective and close-ups are provided in output.
SuperDNA Quality Checklist:
- Verification of details given to the team and monitoring mechanism validates if the team has ability to perform as per the set standards in the operation and delivery
- QA team checks the methods, approach, and quality of output
- QA team checks into layers and dimensions and verifies modelling standards, such as scale, thickness, dimensions, etc.
- If QA team finds any error in the model, it is sent back to the modelling team for modification
- The process is observed in detail during the design and operations phase and are documented for future reference and staff training.
Challenges in 3D modelling:
- Uncontrolled Use of Polygons:
It is crucial to make use of 3D modelling software components in an efficient manner. The polygon number should be kept to a minimum while building characters and objects. If it is not, then a modeller might get confused with numerous polygons through their project which usually leads to formation of hundreds of polygons.
One must create the right mesh design or spacing between the vertices in order to design final composition. Representation can go wrong if the resolution is either too tight or spaced out. Clearly defined points offer better use of the shape whereas unimaginative defined one leads to poorly defined mesh. Therefore, it’s necessary to set perfect spacing between various vertices and thereby improve the overall resolution.
First, you need to design shapes through polygon grouping and then make it appear live and solid object, which can be achieved by shading. It is difficult for beginners to manipulate different type of changes that occur whenever the same object passes through different lighting environments.
How SuperDNA Team is Differentiated
We aim to provide the best services to our customers, from initial phase to final delivery of product. We’ve a defined quality management process, where we consistently work on our quality assurance system, delivery process, methodologies and customer services which can fulfill the international standards. We are dominant for creating assets across the globe. We are a firm totally committed to best and qualitative work approach, whether it is a high poly or a low poly model. Our specialized 3D team leaves no stone unturned to deliver the highest in quality products that meet the global standards.